AI Insights · Timothy · April 2024
Top 5 Snake Games on iOS in the US: Q1 2024 Performance
In Q1 2024, Snake.io - Fun Online Snake led the snake games category on iOS in the US, with notable performances also from WormsZone.io - Hungry Snake, SSSnaker, Little Big Snake, and Snake Rivals - io Snakes Games.
In Q1 2024, the snake games category on iOS in the United States saw significant activity. The data from Sensor Tower reveals detailed insights into the performance of the top 5 apps in this category.
Snake.io - Fun Online Snake by Kooapps dominated the category with impressive weekly downloads consistently above 70K, peaking at around 88.5K in early January. The game maintained strong engagement with weekly active users consistently around 650K, reaching a high of approximately 669.6K in the first week of January. Revenue for this app remained steady, averaging around $200 per week.
WormsZone.io - Hungry Snake from Azur Interactive Games Limited also performed well, with weekly downloads fluctuating between 4.8K and 8.8K, peaking in mid-March. The game saw a steady increase in active users, reaching about 37.8K by mid-March. Weekly revenue for this game was modest, averaging around $350.
SSSnaker by HABBY showed a noticeable trend in weekly revenue, peaking at around $63.2K in early February. Though weekly downloads saw a decline from 3.1K to approximately 1K by the end of March, the app maintained a steady user base with weekly active users starting from 7.6K and ending at around 2K.
Little Big Snake by LittleBigSnake, Inc experienced a consistent increase in weekly revenue, peaking at about $5.6K in late February. Downloads started to pick up in February, ending the quarter with around 587 weekly downloads. The active user count showed a positive trend, increasing from 1.9K to approximately 2.1K by the end of March.
Snake Rivals - io Snakes Games by Supersolid Ltd had steady weekly revenue, averaging around $2.5K. Weekly downloads showed some fluctuations, peaking at 2.2K in early January and ending the quarter with approximately 1.6K. The game maintained a stable active user base, starting at 4.1K and ending at approximately 4.1K by the end of March.
These insights, provided by Sensor Tower, highlight the dynamic nature of the snake games category on iOS in the United States. For more detailed analytics and trends, visit Sensor Tower.